Accessories

Accessories will be dropped from our third dungeon. Accessories will be all about stat augmentation and adding special abilities whether passive or active to specific classes. We'll have a broad range of accessory types to keep things interesting. If there's a particular accessory that you'd love to see, let us know and we may be able to work it in! This is one area we are still in development stages on but will use a common framework that easily integrates with the systems we've laid out so far.

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